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Random lowpoly characters

Random lowpoly characters intended for an indie game way back circa 2013-2014.

This was around the time I just got into freelancing and trying out skills I would want/need to be able to do. I previously had no real/complete experience with texturing and sculpting.

Good innocent times.

random low poly game characters

random low poly game characters

Character: mini orc grunt
-rigged and animated in Maya

Character: Elemental golem for rock
-rigged and animated in Maya

Character: Elemental golem for fire
-rigged and animated in Maya

Character: Elemental golem for water
-rigged and animated in Maya

Character: Elemental golem for air
-rigged and animated in Maya

Cat models
-modeled, posed, rendered in maya
-sculpted in zbrush
-textured in Photoshop and Substance Painter

Cat models
-modeled, posed, rendered in maya
-sculpted in zbrush
-textured in Photoshop and Substance Painter

Character: Shellback
stylized modification -- for better
readability and adherence to the art style needed.

-model and UV tweaks
-texture repaint
-overall redesign

Character: Shellback
stylized modification -- for better
readability and adherence to the art style needed.

-model and UV tweaks
-texture repaint
-overall redesign

Character: SnakeThing
stylized modification -- for better readability and adherence to the art style needed.

-model and UV tweaks
-texture repaint
-overall redesign

Character: SnakeThing
stylized modification -- for better readability and adherence to the art style needed.

-model and UV tweaks
-texture repaint
-overall redesign

stylized modification -- for better readability and adherence to the art style needed.

-model and UV tweaks
-texture repaint
-overall redesign

stylized modification -- for better readability and adherence to the art style needed.

-model and UV tweaks
-texture repaint
-overall redesign

early hand painted test work

early hand painted test work